![]() I really liked the variety in the levels – your adventure across Facility 3826 covers everything from marble-lobbied government buildings to farms to a theatre with robotic performers to science labs and more. The comparisons to Bioshock are not only justified, but the game itself leans into them quite openly – I’m not going to list them all here, but you can see them for yourself in the official gameplay video. The developers have absolutely nailed the Soviet Retro-Futuristic aesthetic I absolutely believed if the Soviets had somehow invented robots and computers in the 1930s the result would be quite similar to what we experience in Atomic Heart. The game has a range of weapons and sci-fi powers available to you. This is so obviously an idea with terrible and sinister implications that it will be no surprise at all to you, the player, that someone in the facility activates the robot’s combat mode, whereupon they proceed to kill everyone – which is about the point where you show up with a fire axe, a 12-gauge, and a multifunction AI glove named “Charles”.Ĭharles lets you access various skills known as “polymers” (the game explains it) but they allow you to do things like shoot lightning from your glove (extremely useful and your major skill throughout the game), move objects via telekinesis (which is how you loot containers, drawers, bodies, etc), and set enemies on fire. ![]() ![]() It’s a literal parade of red flags as foreshadowing. The Soviet Union is about to unveil a human-robot neural interface known as “Kollectiv 2.0”, allowing humans to control robots with their thoughts. You play Major Sergey Nechayev, codename P-3, who is a sort of special forces agent-slash-troubleshooter for a Soviet scientist named Sechenov, and arrives at the utopian Facility 3826 on a sunny day in 1955. In a nutshell, Atomic Heart is a cross between Bioshock and Half-Life – featuring special guest appearances by Fallout and Portal – set in an alternate version of the Soviet Union circa 1955, where thanks to the wonders of Soviet Super Science (widely regarded as considerably less evil than Nazi Super Science, although still not without its issues) the USSR is enjoying a golden age full of robots, computers, and advanced biomechanics. Welcome… to the (Soviet) World Of Tomorrow! I’m quite fond of Soviet firearms and consumer goods, because their rugged simplicity appeals to me – along with the fact that you can buy Soviet wristwatches and cameras on eBay for very reasonable prices regular readers of my writings here may have even seen pictures of my Poljot Strela cosmonaut’s watch or my Vostok Amphibia diving watch as illustrations in previous stories. Release date or not, Atomic Heart is set to release (eventually) on Game Pass on Xbox, PC, and the cloud on its launch day.Atomic Heart combines two of my many interests – in this case, retro-futurism and the Soviet Union. The only thing we know for sure from this trailer, though, is that Atomic Heart is truly on its way and is being taken seriously by the likes of Bethesda and Microsoft. The rest of the trailer is engaging and thrilling, with plenty of robotic nightmare fuel and a peek at some of the potential weapons available and how they’re used. Could these shots be hints at a world inhabited by more NPC’s than previously divulged? We also see a suspiciously normal-looking old woman brandishing a ladle as she leans over the player. In the trailer we see a female character using the same tech as the player’s main character. ![]() Most important to note are the new characters. The trailer announced during E3 gives us a little more to work with. The player navigates this semi-apocalyptic area as a KGB agent investigating the wild robotics at a large science base. If we piece together the information given by the official pages and the team working on the long-awaited game, we can see Atomic Heart being a fast-paced RPG shooter in an open-world setting. The Mundfish and Atomic Heart social media pages have eagerly shared what seems to be gameplay snippets or concept footage in the years since its first announcement, but specific release dates or story details have always been missing. The trailer and the announcement revealed at E3 gave no hints at a release date or even a release year, so it seems this game is still deep in the development process. Comparing the concept art of Soviet Lunapark to Atomic Heart, it’s clear that the general idea and tone has simply been moved over. In the past Mundfish were developing a game called Soviet Lunapark which was set to be exclusively available in VR. ![]()
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